

While previous art was chaotic, tailor-made for the high-speed action of games like The Dishwasher, this new game’s more deliberate pace allows us more time to stop and absorb the visuals - which is probably why they’re more detailed and intricate than ever before.

Salt and Sanctuary continues in this tradition, but also has the privilege of taking it in a new direction. Players who have any experience with Ska Studios’ previous games know that hand-drawn visuals have been a cornerstone of their work. Here is what reviewer Jowi Girard-Meli had to say about the game when it released on PlayStation 4: For more on the 2D action role-playing title, check out our Salt and Sanctuary review.
